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Casual Magic on Twitter May 26, 2009

Posted by Norm in Casual.
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I first started on twitter about two years ago, after reading a blog post from @JustinKownacki, friend and founder of PodCamp Pittsburgh. I’ll admit I was a little apprehensive, mainly because I thought it was incredulous that other people would want to know what I’m doing all the time. We’ve come so far since then, understanding the power of global conversation at instant speed.Which is basically what Twitter is.

Until now I’ve only used one main twitter account, @MrDirby. As of this weekend I’m going to start to use a second twitter account for Magic, @CasualMagic. The reason is that the Magic community has taken twitter by storm over the past few weeks, which has been pretty awesome. I’ve realized that as I use my regular account to interact with my other new media communities I’m creating a lot of noise for those following me for Magic. Unless you want to here about my normal shenanigans you can just follow me @CasualMagic.

So are you thinking about joining Twitter but aren’t sure why? Well I’ll tell you that there are a lot of great people from the magic community tweeting away. Here are a few of the MTG folks I follow:

twitter-copysix

You should all know @CopySix by now. Fellow blogger on MTG-Realm.

twitter-fivewithflores

Wizards of the Coast writer who also blogs on Five with Flores and Top 8 Magic.

twitter-misterorange

If you are unfamiliar with Evan Erwin check out his videos on YouTube. Quite possibly the best review of the current meta game and what people are playing.

twitter-maro

Finally Magic designer Mark Rosewater.

These are just a selected few people I follow specifically for Magic. So please follow @CasualMagic and say hi.

Learn to Play Magic: Part 1 (revisited) May 23, 2009

Posted by Norm in Casual, Learn to Play Magic: the Gathering.
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First lets start with this video:

This intro video does a good job of explaining the general concept of the game while touching on the dork/nerd factor of the game. The guy in the video seems a little intimidating, I think it’s because of his hair that comes to a point in the front like a spike. He absolutely plays red.

Back to the learning. The video does cover general aspects of the game especially what are some good safe cards to buy when getting into the game for the first time. Picking any boosters or pre-constructed decks for a first time player is a good idea. If you are wondering why it is a good idea, let me tell you. There are so many cards in Magic: the Gathering it really blows my mind. I know people who literally know every card and what it does, crazy I know. So the core sets suggested in this video are good place to start because those decks are basically a really good summery of all the cards ever made. There are really dynamic cards mixed with the age old classics.

Next post I’ll have my review of Learn to Play Magic: The Gathering (Part 2), but if you are like me you aren’t going to want to wait for my reviews of those videos to see them. I’ll be biasing this series off of the six videos on the playmagic.com (follow link and click learn to play for the rest of the videos) site as well as a few other features on that site.

So click through, start playing and let me know how it goes.

[UPDATE]

I initally wrote this post over a year ago and I wanted to say that after reviewing the video there is a better way to aquire cards. Depending on how serious you might be about playing magic, I would start by getting a theme deck for sure (now called Intro Packs). After that get some cards off a buddy or go to ebay and spend about $25 on a complete playset of commons and uncommons of a set. This will get you a lot of “relevant” cards for little investment. Next, find whoever got you into the game and start playing with them. Feel free to hit me up with any comments or questions related to learning how to play magic. If you are in the Pittsburgh area leave a comment and I’d be happy to meet up with you.

Alara Reborn Review Black-Red May 23, 2009

Posted by Norm in Alara Reborn, Casual.
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Selected review of Alara Reborn Black-Red cards as found on the full visual spoiler.

breath-of-malfegorBreath of Malfegor
I almost didn’t pick this card because it is kind of meh in most gaming circles and probably won’t see much play, if any, in constructed FNM. Although 5 damage at instant speed is no slouch.

Lets face it, Breath of Malfegor has killer art. Which is why I did pick the card. Look at my fire breathing demon, in your face! Even if you never play the card and just keep it in your hand, you’ll always have something good to look at. Seriously this card is pretty good in multiplayer games (duh). In my olden days of group multiplayer there could easily be up to six people around the table. Breath of Malfegor would be dishing out 25 points of damage for five mana. Boom. You get two of these to go off it will be hard for some players to recover.

Deathbringer ThoctarDeathbringer Thoctar
This is one of those cards that can be really fun and works really well with certain mechanics, like devour. I could see this being an over kill, big win, with older cards like Nantuko Husk and Mogg War Marshal. Those old strategies are really great and could make this guy big. Also you have the chance to devour a lot of your guys and have a huge Mogg Fanatic on your hands.

The fact that this beast is also a Zombie suggests some interesting strategies with recursion decks etc. Also gives use to those Death Baron card’s you’ve had sitting around in your binder. Speaking of Death Baron, I really think that zombies are going to come back. I thought it would be in this block but there wasn’t the right synergy, maybe in M2010.  Anyway, I’d love to see some creative deck list with Deathbringer.

Demonspine WhipDemonspine Whip
So I’m all about the art in this color pair and I’ve got to say this art is rendered well, but WTF is up with the character holding the whip? Looks like it has one leg in a really uncomfortable position. I can see what is really happening but I was really thrown off guard when I initially looked at the card.

What I like about this ability is that it is a fire breathing without the red activator. Once equipped you can pump mana into this ability all day.

Lightning ReaverLightning Reaver
So if you compare this card to Deathbringer Thoctar you get to experience  similar feeling abilities, except more efficient. I’ve got to say that Fear and Haste are a particularly awesome combo. This card alone with fear and haste at 3/3 for five mana is almost worth it (four would be amazing), but at five you get to make the guy bigger for almost being unblockable and then get to deal extra damage at the end of a turn. Maybe you glance at this card and think it doesn’t stack up to other Alara Reborn rares (and maybe you are right), but you would  be wrong because this guy is really awesome. FEAR & HASTE together on one card, I shouldn’t have to say more. I just did a Gatherer search on this inquiry and here is what I found, click here. Did you click? No, I didn’t think so because there is no need. There has never been another creature with these abilities printed on the same card. So ya this card should own, bigtime.

Thought HemorrhageThought Hemorrhage
A hightly hyped card and as annoying as Extirpate. Seriously you get to remove named card from my game for only four mana. I’ve only had this spell played against me twice, in games one and two of some FNM. I won both games easily, phfft.

This card is not to be underestimated. This card will be the reason the new Swans decks don’t make it (also Anathemancer), bye bye Swans you’ll need Glittering Wish to get you back in the game.

2009 Regionals Deck Lists May 21, 2009

Posted by Norm in Constructed, Tournament.
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Today Wizards published the 2009 Regionals deck lists. If you scroll down to PA: Pittsburgh you’ll find me happily listed in 8th place, and, hey, they spelled my name correctly.

Norman-Huelsman-top8

I’m still on cloud 9 over this but I promise to stop posting about it after today. Yesterday, I did an interview with Dee over on Magic Game Plan Blog and I’ll let you know when he gets that up.


UPDATE

The interview with Magic Game Plan is up. Be warned I sound much better after some editing.

2009 Pittsburgh Regionals Recap May 19, 2009

Posted by Norm in Constructed, Organized Play, Tournament.
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09regionals-pittsburgh

First of I wanted to note that Dillion of the Power 9 Pro Blog came down Friday evening to crash at my place and take the regionals by storm. He finished in 14th place playing B/W Tokens and would have made it to the finals if he didn’t face a pesky lark deck. I have to give a big thanks to Dillon for helping me crash course the meta game, play test against his deck, and hook me up with some cards. I also want to thank Duncan Hewes and Aaron Iforgetyourlastname each lending me an Ajani Goldmane. The card was going for $17 the day of the event and rightly so because it is an all star right now.

norm-dillion

So yesterday I shared a link to the list I started with. Here is what I actually ran:

Creatures
3 Cloudgoat Ranger
4 Figure of Destiny
3 Goldmeadow Harrier
4 Knight of Meadowgrain
4 Wilt-Leaf Liege
4 Wizened Cenn

Spells
4 Path to Exile
4 Spectral Procession
4 Ajani Goldmane
1 Elspeth, Knight-Errant

Lands
2 Mutavault
15 Plains
4 Rustic Clachan
4 Windbrisk Heights

Sideboard
3 Burrenton Forge-Tender
2 Stillmoon Cavalier
1 Celestial Purge
2 Lapse of Certainty
2 Martial Coup
3 Moonglove Extract
2 Runed Halo

The only change came in the sideboard because I wanted Runed Halo for possible Banefire or unknown monstrosities, like Chameleon Colossus. I wasn’t expecting to rely on Celestial Purge and I actually never brought it in. If I had to do it all over again I would probably  drop Celestial Purge for an extra Lapse of Certainty and, maybe, trade Martial Coup for two Wrath of God. I never played Martial Coup all day, either not having enough mana for the wrath or not drawing it. The games I had it and didn’t play I didn’t need it for the win, and I didn’t draw it in a few games where it could have helped. People have been down on Stillmoon Cavalier but I think he was really good. Whenever I played him, especially against B/W Tokens I won the game.

I think that this deck was successful for two reasons. One, people were expecting it to be B/W Tokens and boarded accordingly. I won round three against a control variant because he boarded in Whispermare and other board sweepers. So that surprise element was a huge advantage. Two, this deck is just full of gas especially with Ajani and all the pumpers. Dee wrote on the Magic Game Plan that there are 12 Glorious Anthem effects in this deck and they are either creatures or giving vigilance. In my mind I traded Wilt-Leaf Liege for Glorious Anthem and I think the Liege is better because it is also a creature.

The biggest surprise of all was main deck Goldmeadow Harrier. Not only for defense but on the attack I needed to tap a chumping Bitterblossom token more than once. I didn’t have a problem ditching Stalwart for Harrier, because either Stalwart is good on turn one or lame in mid to late game. Harrier is good in either place because it can keep you protected later.

Round 1

I played Mike who was running a Naya/Bloodbraid Elf deck that I assume had overrun but I didn’t see it during the match. Game one he got out fast bringing me to 2 life quickly with 3 Wild Nactal and a Bloodbraid Elf. I was able to stabilize with, you gessed it, Goldmeadow Harrier, Spectral Procession tokens, and Cloudgoat Ranger. One Elspeth later and I’m able to bring him from 17 life to zero in four turns. Game two, I get a turn one Figure of Destiny and get in for two damage. He drops a turn three Wolly Thoctar and I take beats for a few turns until I can setup 2 Windbrisk Heights each with Wilt-Leaf Liege. In a turn where I swing with spectral tokens and bring out both Lieges he takes a lot of damage, like 12 and he can’t recover from my pumped guys.

I’m glad this match played out like it did because I had to come back game one and it quickly made me focus on how I was playing as well as give me the confidence to do a lot of damage fast. 1-0

Round 2

My first match results were miss recorded so I needed to get that sorted out. I was worried I filled out my slip wrong but fortunately it was just entered into the computer wrong. This round I played another Mike running B/W Tokens. Game one he gets the good tokens draw and plays Finks, Redcap with Ajani and keeps me held back with Zealous Persecution. I basically draw into slow cards and don’t have the gas.

Game 2 he gets double Bitterblossom but I’ve got the gas, Figure of Destiny, Wizen Cenn and Ajani I steadily smash until his two Bitterblossoms kill him on his upkeep turn five.

Game 3 is a bigger battle. He gets multiple Zealous Persecution and a finks with Ajani. He gets me down to 9 but I’m able to path his creature and kill his Ajani. When I stabilize I’ve got Spectral tokens, two Windbrisk Heights with a Liege under each (I know), and I am smashing for six three turns in a row before he scoops. I think I got lucky in this game because he was only drawing land mid game. If he had gotten a creature to follow up me Pathing his Kitchen Finks I don’t know I would have been able to recover. 2-0

Round 3

I play Brock who is running some sort of four color control, I’m not sure if it was lark but I didn’t see one. Game one he gets land screwed and I get him down to to twelve with double Knight of Meadowgrain and when I stick an Ajani he scoops.

Game 2 we get to play. This game is a lot of back and forth at first. I play a creature and he drops a Kitchen Finks he goes up to 25 life before dropping Wrath of God. I see some counter and get hit with Broken Ambitions a few times. I keep playing creatures and eventually stick a Figure of Destiny and hit him a few times for four damage. He kills the figure with path eventually I get another and am able to edge it out against him. Just in time too because he was about to draw into his cards. I don’t remember what he showed me but it wasn’t lark. He did say he thought I was playing B/W Tokens and brought in Whispermare and other tools to fight tokens. He did have a lot of Wrath and I was lucky to keep a step ahead of him. 3-0

Round 4

I play Joe with B/W Tokens. I remember this match as being a tough game but looking at my notes I seem to have game one pretty much in hand. Turn one Figure to Cenn. I swing for more than five a few times and don’t take one point of damage.

Game two was the difficult one. He gets me down to 15 fast until I rebound and take him down to 9, when he drops kitchen finks and bitterblossom, but my guys just get too big for him and I swing for damage. I think this is one of the games were I was able to use Harrier to tap a Bitterblossom token to swing in for the match. 4-0

Round 5

I play Bill who is playing, yep, B/W Tokens. I get an early Knight of Meadowgrain and we trade beats until he drops Spectral Procession in two consecutive turns. With Ajani he flies over for 12 points in one turn and I can’t recover. I figured I’m bound to loose a few games to B/W but I bring in Stillmoon and we start game two. I’m out of the gate with a good start and get Stillmoon and Knight of Meadowgrain. His next turn he plays Spectral Processon and we trade beats with me ahead because of the knight. Until he gets a Cloudgoat Ranger from the hideaway land and Ajani. I get him down to two and will win next turn with Stillmoon except I loose when he attacks after pumping with Ajani and then pumping Cloudgoat still hitting me for six with the tokens. I’ll admit I wasn’t aware of this trick and that is how I lost. Anyway good game and at least I learned a trick I could use. 4-1

Round 6

I face Grant playing Revelark. I know Grant from around Pittsburgh and we were both at the same FNM the night before, however we didn’t play each other so we didn’t know what each other was playing. Unfortunately (for him) he gets really mana screwed game one. I don’t have an amazing hand but  knock him out in about 6 turns. Game two he gets mana screwed again and I have one of my best hands. I open with Figure, turn two Wizen Cenn, turn three Wizen Cenn. He would have had to have wrath to stabilize. 5-1

Round 7

I play David who also made top 8, at this point I’m paired up against him at 5-1 and he is 6-0. We are at table 2 and the other two 6-0 guys are drawing into the finals. David was playing a very interesting B/W Token deck but had been destroying people all day with a combo using Marsh Flitter, Sigil Captain and Murderous Redcap. Game one he gets an ok start and I’m at it with my usual beats until he stabilizes with tokens and gets all three of his combo creatures on the board. I loose.

Game two, I board in Runed Halo for the first time of the day, and I get one in my starting seven. I come out strong with Knight of Meadowgrain and Sillmoon. He gets a Kitchen Finks, that leaves the game with my path, and really doesn’t get anything else he needs. I win quickly. Game three, I get out early again getting him down to 15 and he has Bitterblossom. We jockey for board position and he is taking damage from his bitterblossom and I am swinging with a  figure of destiny, killing his token. I either get Ajani or Wilt-Leaf Liege because I smash for 8 points when he is at 10 forcing him to block with his spectral procession tokens and Sigil Captain. I win next turn. 6-1

Round 8

At this point I’m ranked 4th in the overall standings with first and second at 19 pionts (6-0-1) and one other guy in 3rd at 18 points. We are all facing each other and everyone wants to draw into the finals. I’m nervous about this because there are about 10 other people with 18 points. I consult a few people and decide to draw. Luckily I get in on tie breakers at 8th place overall.

In retrospect if I would have played and won this round, I probably would have finished first overall. Especially since the other two people ahead of me drew. My matchup was against B/W Tokens and I have been playing really good against that deck. I was also really tired at this point and the break was welcome. Too bad I spent most of it worried I was going to get bumped out of top 8. 6-1-1

Finals

I face Adam who is playing Revelark. I was a little worried about facing this matchup all day and I got lucky against it in round 6. Dillon who was watching over my shoulder pointed out some misplays in game one that basically cost me the match. I get out to my usual turn one Figure of Destiny and a turn two Knight of Meadowgrain. My mistake was I was holding Ajani and Rustic Clachan. I didn’t play the Clachan with my other kithkin and so my turn four land came into play tapped. I couldn’t play Ajani which would have given me a huge advantage in this game. I get him down to 13 and he stabilized, wraths my board and keeps counter mana open at all times. He ends up getting a lot of guys and winning. I did get him down to 3 life by the end of it… so close.

Game two I board for power, by not taking out anything that will slow my deck down. Especially since his deck is meant to streatch out the game and win later, I need speed. I do bring in my two Lapse of Certainty but that’s all. Draw, I get the gas. Turn one Figure, turn two Cenn, turn three Cenn. On turn three he plays stillmoon which is just a wall with my pumped guys. His turn four he is at 5 life and I thought he would wrath, but instead he drops another Stillmoon. On my turn I’m holding Ajani which will stick but I’m also holding something special. I swing with my guys he blocks a 6/6 figure and one 3/3 Cenn leaving one 3/3 to get in for damage. I have four mana open and discard two Rustic Clachan for the extra two points and the game.

Game three I have an ok hand but not what I need. I get him down to 12 before he can stabilize and I’m never able to resolve another creature. By this game I’m making a lot of silly mistakes and I missed a couple plays to help me stay in the game somewhat. I loose.

All in all this was an amazing day and I’m really proud of how I played and finished. I wish I wasn’t so drained in the finals. The day was really long with the event starting at 10 am and the finals didn’t start until 8:30 – 9. There were around 230 participants in this event.

2009 Pittsburgh Regionals Top 8 May 18, 2009

Posted by Norm in Constructed, Organized Play, Tournament.
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If you study the following picture closely, you will notice two things.

finalstandings-regionals09

1. My name is not spelled Hoelsman, it’s Huelsman.

2. I MADE TOP 8!

So suck on that BW Tokens I beat you three out of four times.

Unfortunately, I didn’t win in the finals and did not earn a ticket to nationals. I’ll have a more detailed tournament report coming up but I wanted to share the news this morning as I took a day away from the internet yesterday.

I haven’t seen the coverage posted on the Wizards of the Coast site yet but I’ll link when it goes up. If you want to take a look at my deck list I basically played mono white Kithkin.

New Duels of the Planeswalkers Video May 12, 2009

Posted by Norm in Duels of the Planeswalkers.
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I just checked in with youtube and the WizardsMTG account just posted a new video for Duels of the Planeswalkers in different languages. Below is the English version. Overall it is a pretty lame commercial, but at least it shows some game play. I was hoping that there would be a release date. I also thought that the website duelsoftheplaneswalkers.com would be updated but it isn’t as of right now.

Power 9 Pro – New Product Contest May 12, 2009

Posted by Norm in Casual.
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If you have always wanted a Dragon’s Egg from Power 9 Pro but don’t have the cash for one here is your chance to score a new product from them for free.

mage_blogBasically all you need to do is send an email to contact@power9pro.com with your best guess and if you get it right they’ll send you one of whatever it is. Cool right.

Click here for full details.

Since I suck at guessing stuff like this I went with dog whistle. OK not really.

Magic 2010 Update May 12, 2009

Posted by Norm in Magic 2010, Spoilers.
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Yesterday Wizards of the Coast gave us a little up date on Magic 2010.

magic-2010-booster box

In this update we get a sneak peak at the box art. No new cards were spoiled but we did get a look at two new artworks and were given the task of guessing which one will go on an old card and new card. I haven’t looked around the net to see what other people are saying so here are my unfiltered ideas.

magic-2010-new-art1

If this is a reprint then I’m thinking something like a wrath effect, perhaps Wrath of God or Armagedden. Although it could be a circle of protection card, but I don’t think so because my first gut reation was that little wizard made that big hole. I’m thinking that this is the new art. Could be a clever ability on a 1/1 wizard like; when ever this creature becomes the target of a spell or ablility destroy all other creatures. Kaboom. They should print that in rules text, KABOOM.

magic-2010-new-art2

Well my first reaction to this card is Circle of Protection Blue. Otherwise I really don’t have any idea about reprints. If it is a new card could be something interesting like, protection from wave creatures. I mean, this creature can block an additional blue creature, protection from blue.

The coolest thing about this artwork, and I didn’t notice it at first, is the footsteps left in the water. There is no way that little guy will be hanging 10 anytime soon.

If you are a spoiler fan you probably already know MTG Salvation has their M10 spoiler page sarted. So, until we have more spoilers you’ll have to settle for looking at this handsome guy.

blackKnight_2010

Alara Reborn Review Blue-Black May 11, 2009

Posted by Norm in Alara Reborn, Casual.
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Selected review of Alara Reborn Blue-Black cards as found on the full visual spoiler.

Illusory DemonIllusory Demon
Whenever I see cards like this I always have an initial knee jerk reaction. Why would I want to sac a creature at such a seemingly insignificant moment. But that is when I think to myself, yes, why would I want to do that – and the wheels start to spin. A 4/3 flyer for three mana isn’t something to snease at. This guy could get it for a few beats before the need to cast another spell or mid game when you want a strong guy to draw some of your opponent’s ire and cards.

As far as other synergies Hissing Igunar or those other lizards could be a few options. Ther is also that conflux enchantment that sends a creature the the graveyard when another creature goes to the yard.

Lich Lord of UnxLich Lord of Unx
This card slipped past me during the spoiler season and I haven’t heard much about it recently but this has to be a sleeper card to make some waves. Two mana for a token seems ok. But the four mana to make your opponent loose life and put cards into the graveyard, whoa – awesome. Yes he is vulnerable but he’s in blue, protection colors. We also have Death Baron and Lord of the Undead to pump this guy.

I’m imagining plays where my opponent is loosing the game to the life sucking Lich Lord, and you don’t even need to attack. What a great card.

Mask of RiddlesMask of Riddles
I have a lot of respect of this little piece of equipment. Might be the second best equipment behind Behemoth Sledge. In limited this owns. There are few options to destroy and if you are playing these colors you are most likely packing other artifacts. Naturalize is looking really good right now.

I’m kind of out of things to say about this card. I mean how do I say fear plus card drawing are good other than they are.

Mind FuneralMind Funeral
Thinking back to Lich Lord of Unx, Mind Funeral has to nestle up close to that zombie and purr like a kitten. What a potential deviating card in draft and limited.  I’m thinking you could easily get 8+ card per Mind Funeral. Playing this on turn three could be huge especially if your opponent is looking for land or a creature to draw into.

I’m happily considering library destruction decks because of these two cards.

Nemesis of ReasonNemesis of Reason
If only this could have been a Zombi. You can’t have all the cards go to a tribe I know.

So library denigration has been the theme of Blue-Black in this set. I’m excited to see this card with a reasonable casting cost and a really devastating ability. Two attacks in limited and your opponent is going to be hard pressed to recover. The five mana cost of this card is particularly resonable as well.

Soul Manipulation – Honerable mention
I want to give a quick props to Soul Manipulation. I think it is a decent card that could surprise some folks who aren’t looking for it.