Worldwake Spoilers – Omnath, Locus of Mana January 18, 2010
Posted by Norm in Spoilers, Worldwake.Tags: Elves, Omnath Locus of Mana
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Today’s Worldwake spoilers are pretty awesome. If you haven’t seen them yet head on over to the mother ship and read Mark Rosewater and Doug Bayer in the Daily MTG section. Right now I want to focus on Doug’s article and spoiler Omnath, Locus of Mana.
This is one of those cards the just make my head spin with possibilities. Initial responses on twitter indicate that this card is cool, but doesn’t work great with green in this standard because it’s lacking enough green instants. True, but if you think about extended or even cards that you have at your disposal for play around your kitchen table we maybe able to craft a deck that can win big with big mana.
In a nutshell, there are a lot of elves that can produce a ton of green mana. A quick example is the elf combo decks that ran rampant last summer. Creatures that combo together, Nettle Sentinel and Heritage Druid, can work to produce a huge amount of mana on a turn and it is possible to almost go infinite with other one mana creatures in extended. Add an Elvish Archdruid and a Whispersilk Cloak to the mix and Omnath can get in for big damage.
If your group plays cards from any set consider adding other surprises like Touch of Vitae, Instill Energy, or Concordant Crossroads. If you can get a card draw/mana pumping combo going Omnath is going to be a huge force to be reckoned with.


This could be sooo easily busted – what an awesome card. I hope it lives up to all the hype it is getting right now
How does it work and do you take mana burn for unused mana
can you tap one land to produce a two green mana spell
Check out this video with a similar elves engine.
There is no mana burn anymore … not since M10 dropped.
You don’t get double mana, it just stores green mana in a permanant pool.
Say you generate 3 green mana in a turn, and use none of it.
Well, at the start of your next turn, you still have that 3 points of green mana, and Omnath is +3/+3
Say on this turn you generate 5 points of green mana, you now have a +8/+8 Omnath with 8 points of green mana in your pool.
On the following turn, you generate another 5 points of green mana, taking Omanth to +13/+13, with 13 points of green mana in your pool.
Now, you use 10 points of green mana for spells, your pool drops to 3 points of green, and Omnath becomes +3/+3 …
It’s not rocket science, really.
Omnath is a green mana battery … generates no mana itself, just stores other mana … with a pump factor.
Way better than a mana battery! It has 100% efficiency (instead of 50%) and doesn’t tap when charging.
true. Lanowar elves turn 1, this guy turn 2, turn 3 you got a 5/5. Drop some lotus cobras and your set!!
(you could drop 2 after combat on turn 3 and have a super omnath next turn…8/8ish [UNLESS YOU HARROW {drool}])
Great card. It makes me glad they’re reprinting smother.
what exactly does he do? does his ability mean your mana pool cant tap, meaning u don’t have to pay mana because it does’t tap? Ex: 3 overruns i have 5 mana i can play all three in 1 turn because of Omnath?
no you can´t… it still cost mana too cast overrun.. that mana will be lost from the mana pool when you cast a spell.. soo you need 15 mana too cast all tre.. but with omnath you can easly get up there after a few rouns iff you get a land each round… say you have 3 land green round 3 get him down.. round after you get another land thats +4 after you get another land so thats 4 + 5 = 9
and the raound after that you get another land down thats 4 + 5 + 6 = 15 mana… the you smile and say ups i got 3 overruns here… bamm you win… even faster iff you get him out later in the game where you can use 5 to 7 mana each round.. you get mana for big combos in 2 rounds
Guys just think, Bear Umbra with Omnath… DROOOOOOL
Bear Umbra reads: Enchanted creature gets +2/+2 and has “whenever this creature attacks, untap all lands you control.”
Think about joraga treespeaker lvl 5+ some elves, elvish archruid and Omnath = PORN ^^
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