FNM Shards Draft October 11, 2008Posted by Norm in Casual.
Tags: Draft, Magic: The Gathering, Naya, Naya Charm, Shards of Alara
Last night’s draft went a little late and I didn’t have the energy to write a post when I got home. Despite the fact that we only played three rounds split into two pods of 10. I went 2-1 (3rd overall) loosing to one of the better players in the area. My strategy was to draft around Naya pulling fast bear like creatures and beat in for the win. I ended up playing 14 creatures all of them costing two mana except for three: Woolly Thoctar, Thunder-Thrash Elder and Predator Dragon. My favorite creatus to get on the board were Rip-Clan Crasher and Wild Nactal. The reason this strategy works is because I was able to get 2 each of Sigil Blessing and Resounding Roar. These combat (or defensive) tricks kept my guys alive and packing the heat when it was time to pop a cap. I had four removal spells in Excommunicate, two Branching Bolt and one Naya Charm.
When I was drafting I decided to build my deck and then go for mana fixers in mid pack two and pack three. The only card I didn’t get was one of the tri-lands that come into play tapped. I decided not to pic an obelisk as I would rather be drawing creatues and I didn’t have a high curve anyway. I ended up drafting three of Naya Panorama and one Bant Panorama. I only played the three Naya lands and I think that was a good decision because I only got stuck on land once. I was also fortunate enough to pull two Druid of the Anima and so my mana was in good shape.
The hero of this deck is Naya Charm. I know everyone is talking about it but I was able to win one very touch and go game by tapping all my opponents creatures and swinging in for the win. That play is devastating in limited because you don’t have to fear counter spells and there really isn’t an ability out there to untap creatures in Shards. One card that I am falling more out of favor with is Excommunicate. I really think this helps with tempo only and for three mana it seems to cost a lot for a creature your opponent gets right back. The few times I was able to play it last night I felt that it wasn’t that great for me. I suppose I would still take it if I need some sort of control but something like Oblivion Ring or another burn card would have been better for me last night.
I really wish there was another round last night because I really felt I had a good deck and I wanted to play it more. Ah well, at the end of the night I rare drafted Kresh the Bloodbraided and Violent Ultimatum.