52 Decks – Mono White Allies February 5, 2010Posted by Norm in 52 Decks.
Tags: Allies, Ally, Emeria, Join the Ranks
Deck 4 - Mono White Worldwake Allies
On this Worldwake eve I thought it would be appropriate to focus on my first deck with the new set. Almost a Zendikar block deck, mono white allies, is a nod back to my old favorite Kithkin. What this deck lacks is Windbrisk Heights and Spectral Procession to be the awesome force that mono white Kithkin was in the days of Lorwyn. However this deck has the awesome ability to do three things that the Kithkin Deck didn’t.
1. Make Huge Guys that Stay Huge
This is a key factor in this deck. In the Kithkin deck removing an enchantment or creature would make your guys smaller. It was possible to decimate the Kithkin board by taking out a Wizen Cenn or Honnor the Pure. With Allies your guys get bigger and stay big. Loosing one guy won’t make the counters on your other Allies go away.
2. Emeria, the Sky Ruin
Late game with Kithkin was always sketchy. Once your hand was spent you basically found yourself in topdeck mode until you either found the exact card you needed (usually Cloudgoat Ranger or Spectral Procession) or you just lost. In Zendikar Emeria, the Sky Ruin gives you the tools to come back from multiple wrath effects. Also don’t forget that when you start to bring Allies back from the graveyard all those comes into play effects will trigger again.
3. Protection from Your Choice
One of the win conditions outside of straight up beat downs is Kabira Evangel. Allowing your creatures to attack through Wall of Denial or Jund whatevers or a Vampire Nighthawk lockdown. This game plan is just nuts. Also with Join the Ranks you can leave mana up to threaten to block and clear out many of your opponents attacks. Even the open mana for join the ranks may be enough to give your opponent pause.
There are a few issues I can foresee with this list. It is weak against fliers. Right now nothing can take out a flyer except for Path to Exile. This might not be a issue mid game as you might be gaining life with Ondu Cleric and trading beats.
This deck will have trouble with a Sphinx of Jwar Isle and Iona, Shield of Emeria just shuts this deck down. If you see an Iona you better hope to have Emeria out and online. However those control decks might be too slow for fast and steady Allies.
Ajani and Marshal’s Anthem might not be the right fit in this deck. I think they can be extremely powerful making your guys larger than life so I think they deserve a spot in this original list. Although I worry that there isn’t enough removal. Oblivion Ring was a late cut for me when I was whittling this list down.
Finally I want to give props to Nick over at CCG Trade Post for his Ally deck that gave me the original idea for this. I still think that a W/B Ally build could be effective in a way that brings in more control and destruction. Here is the list, enjoy and have fun with Worldwake!
4 Hada Freeblade
4 Kazandu Blademaster
4 Ondu Cleric
4 Kabira Evangel
4 Talus Paladin
4 Path to Exile
4 Join the Ranks
4 Honor the Pure
2 Marshal’s Anthem
3 Ajani Goldmane
4 Marsh Flats
4 Arid Mesa
2 Emeria, the Sky Ruin